elcome all members to the laws of the Arch-Angels Force. Here are the laws to go by:
1)No killing newbies (New Players).
2)No Foul Langugue.
3)No Random Killing of any type (except in self defense or if the intended victim is pking someone or is on the Targets list).
3b)If the PKer scum murders one too many people, get a linching mob going(all the AAF members, allies, and other well-to-do people) to kill the PK. If he ghosts, follow him to the healer (if he can still be resed). If he reses, kill him again.
4)No stealing from anyone unless this person is a thief who steals from other or he/she is a PKer.
5)You must defend Lord British's crown.
6)You must help the innocent and weak.
7)NO HACKING OF ANY KIND. .
8)NO CHEATING OF ANY KIND..
9)Have fun.
10)Help our allies and friends.
11)When exploring or hunting, always go with at least one other person. If one team member dies, the other must save the dead one's equipment if at all possible.
12)If you die alone, contact us. We will help get your stuff back.
13)Merchants must give discounts to our allies, friends, and members. You can overcharge our foes.
15)If you're strong enough to fight or just have a powerful character, you must defend your city in times of need (IE Orc invasion, Undead plauge, or a Daemon kills all the guards and other, less-than-pleasant stuff.)
16)The only people who have house keys are The Guildmaster and Paladin Lieutenant. Never carry a house key and walk out of town alone. Always keep your house key on the bottom of your bag. Mark a recall rune near the house and recall from town to enter. Never leave town with a recall rune or key to the house and always keep your rune covered.
17)Unless he or she has the complete trust of the member(s), no one else but AAF members and allies may enter AAF homes alone.
These are the rules and laws of the AAF. If anyone breaks them except number 9,10,11,12,13 the offender will be put on trial. If the offender is found guilty, he or she will be executed, thrown out, and hunted down.
House Laws
1) If there's anything within a container or bag , leave it (bags should be color coded to the appropriate members). Its an AAF member's equipment. Anything on the open floor is fair game. (Bags, barrels, and chests are the members' items.)
2) You MUST place your spare key in the bank.
3) If you bring a friend, make sure he's on a look-but-don't-touch basis. If anything is missing while your friend is in the home, thy arse is grass.
4) AAF friends and allies are allowed in the house but are on a look-only basis and here are the reasons why to let them in:
a) if they are at war and wounded, let them in to hide and rest.
b) if a monster wounded them badly
c) if there's an emergency meeting (Ex. PKers in area, We are at war, and/or we are warring againest a common foe)
5) If you lose a key, you better have a spare, because that's all you get.(NEVER take your original house key out of your bank!). If you make copies they go into your bank account.
6)LOCK BOTH DOORS. Also test both locks. Lock and Unlock the doors please.
7)Sweep the house frequently in case there's a thief or a SOB, kill him or chase him out.
8)If a thief or an evil person is in our home, kill on sight and
a)ICQ any AAF's for back up
b)GET THE KEY BACK if the thief stole it.
c)Try to sweet talk them into giving back the key or to stall for time.